Log Format
Last updated
Last updated
The LogFormat is a struct from the toolkit that defines a format for the logs to be constructed against.
The log format allows the developer to easily create a format for the log messages by integrating directly with Unity's Editor.
When any field or property of type LogFormat is included in any script, a custom PropertyDrawer will be applied:
The button on the right will open a pop up window that allows the developer to add tags and fully customize their log message.
This windows contains the following:
All the available tags that, when clicked, are added to the Log Format Editor panel.
A text based log format editor.
A Preview panel, that converts the log format into an example output in real time.
Save and Cancel buttons.
The available tags reflect the information gathered by the LogContext.